Valors End Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
AStarSearch< UserState >
AStarSearch< UserState >::AStarNode
AStarSearch< UserState >::HeapCompare
AStarSearchManager< UserState >The AStarSearchManager is responsible for organizing a collection of AStarSearch's
ASR::BuildingClass representing a Building belonging to a team
ASR::Client
ASR::ClientUpdater
ASR::ControlGroup
ASR::DynamicLines
ASR::DynamicRenderableAbstract base class providing mechanisms for dynamically growing hardware buffers
ASR::FogOfWar
ASR::Formation
ASR::Game
ASR::GameListener
ASR::LevelA Level manages which squares on the map are occupied and which ones are free to walk across
ASR::Level::LevelNode
ASR::LevelStatusVisualizerThis class is used to visualize the information about a Level
ASR::LineFormation
ASR::MovableObjectA MovableObject is a wrapper around some 'entity' that will be visible and placeable in the game
ASR::ProjectileA Projectile is any ranged "bullet" that is fired from one Unit/Building to another Unit/Building
ASR::RTSCamera
ASR::RTSCameraUpdater
ASR::TeamA Team is responsible for managing all of the resources of a single team
ASR::TeamBuildings
ASR::TeamUnits
ASR::TeamUpdater
ASR::Timer
TutorialApplication
ASR::Unit
ASR::UnitGroup
ASR::UnitSelecter
ASR::UnitType
ASR::UnitTypeManager
ASR::UpdaterAn updater is used when something needs to be updated on a per-frame basis
WaypointList< UserState >

Generated on Sun Jun 25 19:23:43 2006 for Valors End by  doxygen 1.4.7