| _destroyEntity() | ASR::Projectile | [private] |
| _generateEntity() | ASR::Projectile | [private] |
| getDamage() const | ASR::Projectile | |
| getPosition() const | ASR::Projectile | [private] |
| getSpeed() const | ASR::Projectile | |
| mDamage | ASR::Projectile | [private] |
| mEntity | ASR::Projectile | [private] |
| mNumBullets | ASR::Projectile | [private, static] |
| mSource | ASR::Projectile | [private] |
| mSpeed | ASR::Projectile | [private] |
| mTarget | ASR::Projectile | [private] |
| Projectile(Unit *source, Unit *target) | ASR::Projectile | |
| setDamage(float damage) | ASR::Projectile | |
| setSpeed(float speed) | ASR::Projectile | |
| update() | ASR::Projectile | |
| ~Projectile() | ASR::Projectile |
1.4.7