| _drawHorizontalLine(int xStart, int xEnd, int y) | ASR::FogOfWar | [private] |
| blackOut() | ASR::FogOfWar | |
| fadeOut() | ASR::FogOfWar | |
| FogOfWar(int width, int height) | ASR::FogOfWar | |
| isUnitVisible(const Unit *unit) const | ASR::FogOfWar | |
| mBuffer | ASR::FogOfWar | [private] |
| mFogTexture | ASR::FogOfWar | [private] |
| mHeight | ASR::FogOfWar | [private] |
| mNumFogs | ASR::FogOfWar | [private, static] |
| mPixBuffer | ASR::FogOfWar | [private] |
| mWidth | ASR::FogOfWar | [private] |
| setVisible(int x, int y, int radius) | ASR::FogOfWar | |
| updateTexture() | ASR::FogOfWar | |
| ~FogOfWar() | ASR::FogOfWar |
1.4.7