- Class ASR::Building
- Refactor the common properties of Unit and Building into some parent class.
- Class ASR::MovableObject
- Allow for a customized 'y-offset' parameter which will allow the object to sit above or below the terrain by a specific amount.
- Member ASR::Team::_applyTeamColors (Building *building)
- Move this into the Building class so that we can derived specific buildings and they know how to apply a color to themselves.
- Member ASR::Team::_applyTeamColors (Unit *unit)
- Move this into the Unit class so that we can derived specific units and they know how to apply a color to themselves.
- Member ASR::Team::createBuilding (const String &meshName, const Vector3 &position)
- Phase the parameters out in place of a BuildingType
Generated on Sun Jun 25 19:23:43 2006 for Valors End by
1.4.7