D:/simple_rts/include/DynamicRenderable.h

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00001 #pragma once
00002 
00003 #ifndef DYNAMIC_RENDERABLE_H
00004 #define DYNAMIC_RENDERABLE_H
00005 
00006 #include "OgreSimpleRenderable.h"
00007 
00008 
00009 namespace ASR
00010 {
00012         class DynamicRenderable : public Ogre::SimpleRenderable
00013         {
00014         public:
00016                 DynamicRenderable();
00018                 virtual ~DynamicRenderable();
00019 
00028                 void initialize(Ogre::RenderOperation::OperationType operationType,
00029                         bool useIndices);
00030 
00032                 virtual Ogre::Real getBoundingRadius(void) const;
00034                 virtual Ogre::Real getSquaredViewDepth(const Ogre::Camera* cam) const;
00035 
00036         protected:
00038                 size_t mVertexBufferCapacity;
00040                 size_t mIndexBufferCapacity;
00041 
00047                 virtual void createVertexDeclaration() = 0;
00048 
00063                 void prepareHardwareBuffers(size_t vertexCount, size_t indexCount);
00064 
00071                 virtual void fillHardwareBuffers() = 0;
00072         };
00073 }
00074 
00075 #endif // DYNAMIC_RENDERABLE_H

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